Bards
Back to Top
Level: 90
Given all the different roles bards can play an app needs to be flexible and proficient in Crowd Control, Pulling, DPS, and Survivability. Please be willing to perform in any type of group you are assigned to, caster, dps, tank, potluck. Know the appropriate songs to play for your group make-up. Be willing to learn and share what you know. Don't be afraid to ask questions if you don't understand something.
Playtimes: 2-3 hours a night 3-4 nights a week, the more the better.
Flags: Be flagged for group convo and HoT group T4. We are currently raiding both convo and various tiers of HoT.
Raiding Experience: The higher the content the better. Please know how to make an audio trigger and follow raid assist. Have maps and be able to navigate yourself to raid targets.
Gear: As much HP as possible, you need to be able to survive the AE’s that events throw at you and not be a strain on the healer.
Crowd Control: Be aware at all times, if you can assist an enchanter and help to save someone do so.
Pulling: For raid and groups, have adequate skill to move things along at a good pace.
Kiting- For when the situation calls for it.
Songs: Obtain them all, you never know when they will be useful.
Instrument Mods: Higher the better.
/melody- Use it as a tool, not a crutch.
AA: 1500 at a minimum with the understanding that you will need to earn more during your app phase and beyond. Depending on where you are with aa we may have to make a prioritized list, so be willing to spend aa on specific areas if we ask you to. Focus on Bard raid utility, survivability, and augmenting group DPS.
Special Items and Songs: Have your epic 2.0 for the click. Have a Symphony of Battle click. Have Ancient Chaos Chant. Have Dance of a Thousand Blades. If you don't have these you will be expected to obtain them during your app phase.
Send a tell to Heavyy or Aaddarya in game if interested.
Beastlords
Back to Top
Send a tell to Aaddarya in game if interested.
Berserkers
Back to Top
All Rk2 discs up to date.
Epic 2.0 (Its groupable with group gear now no reason not to have it.)
Bloodthirsty Aura, Cry Havoc, and Ancient Cry of Chaos.
Fero and Cleave 7 Min. (Its on group gear so isn't unreasonable.)
Flags: Working on House of Thule progression flags. Convorteum Group Flag.
Days played will be checked. Hackers and Shroud exploit people need not apply.
No hidden EQplayers profile.
Magelo and EQplayers must be current.
It is not unreasonable to expect applicants to have the best group gear available. All Zerkers are expected to do is dps, and do it smartly. If you cannot manage your aggro and die a lot, do not waste our time. You will be parsed.
Send a tell to Aaddarya or Tolkeen in game if interested.
Clerics
Back to Top
Here's what we'd like to see in terms of AAs and spells. Please keep in mind that you don't *have* to have all the AAs and spells listed here, but the more you have, the better your chances (and the more the clerics will love you!).
RGC, DI, Purify Soul and Group Purify Soul.
Send a tell to Darrane in game if interested.
Druids
Back to Top
Must have ALL healing AA's, must have max AAs in Radiant Cure and SOTW.
Must have higher than 75 in Alaran.
I need a minimum of 70% attendance from any druid recruit, but the higher the attendance, the better.
The Diligence Druids (aka Dilidruids) are among the best on the server (if not THE best!), so be prepared to know your class and how to play it well. We are healers and we are nukers...know the difference and know when it's appropriate to nuke and when you better be healing your ass off! Experience in high end raiding is a must. The longer you've played, hopefully the more you know about EQ. You must love EQ, love to raid, love to die and willing to stay on to the end (and not log off after failing an event the first time).
We are healers on the raids. You will be doing little to NO nuking at all. You are a priest and your number 1 priority on raids will be to heal!
Talk to Aaddarya in game if you are interested.
Enchanters
Back to Top
Be at the current level cap and have a good exp buffer. Be prepared to do a lot of soloing or grouping.
All expansions enabled. Stable RL.
Spells: If you don't have all your spells or at least rk1 of all your new ones then stop being lazy and get them.
HP/Mana/AA: The more, the better.
Playtimes: Raids start at 830 EST Mon - Fri, and an hour earlier on Sundays. Be on as much as possible during that time. The higher Raid Average the better. Grouping with your guildies outside of raids can also be socially gratifying.
Flags: Impress us by having what you can as far as the progression missions/flags/keys required for current expansion. You honestly and unfortunately can't rely on guildies to jump when you say jump and help with it once most already have theirs done.
Experience: BEFORE YOU APPLY, you will need to pass a test administered by Renaii that will help me know your strengths and weaknesses (if any). "Test" includes initial interview/general chanter knowledge questions and field test run(s) with or without an audience. A lot will be expected of an applicant Enchanter. Ability to control 4-40 targets for long periods of time, casting 2-3 spells back to back continuously while squeezing in buffs and runes, following emotes, running around, standing on your head, clapping your feet while gurgling the alphabet backwards.
Attitude/Expectations: Must be able to get along with fellow chantermates and communicate. Must be able to be told something once and mostly remember it all next times. Take initiative actions as far as MGBing, buffing the dead, etc. Must have goals, gear wise, focuses, AA's, etc. Must understand ALL of your spells and know what to do with them or when to use them in any given situation. Know what you're capable of but always push your boundaries. Even the longest played toons can learn something new so don't be afraid to share your knowledge, reasonings, and be open to suggestions and criticism.
Talk to Aaddarya if you want but she'll just send you right to me, Renaii.
Magicians
Back to Top
Have Tier 9 UF flagging and working on or have HoT progression flagging
As for aa's i would like to see between 2.5k and 3k aa's
Please talk to Majyx in game if interested.
Monks
Back to Top
Send a tell to Tolkeen in game if interested.
Necromancers
Back to Top
Working on HoT progression flags.
All zone maps, and know by heart how to get to all raid zones.
Able to control pet at all time, control DPS (no breaking mez), primary CR for raids.
Necromancer need to do there best to live a wipe in a safe location to rez cleric in even if a cleric is camped.
Talk to Tolkeen in game if you are interested.
Paladins
Back to Top
Please contact Simm or Aaddarya in game for more information.
Rangers
Back to Top
Must be level 90
Minimum of 4500 well spent, not including tradeskill AAs
45K Hit points, unbuffed
Working on HoT progression flags.
UF Tier 9 flagged
150+ days played in game
Current EQ players profile with days played and gear visible
Current Magelo profile
The ranger class is currently closed, however, if you wish you can talk to Aaddarya in game.
Rogues
Back to Top
Must be level 90.
Minimum of 2500 well spent AA including SoS, Escape, Rogues Fury, and nearly ALL other dps related AA's completed.
35K Hit points, unbuffed. All rk2 discs.
Convorteum group flag, working on t4 HoT flag.
150+ days played in game.
Current EQ players profile with days played and gear visible.
No part time raiders need apply. We need some full time high dps rogues, if this does not describe you do not apply.
Willing to improve self and ask questions.
Please talk to Aaddarya in game if interested.
Shadowknights
Back to Top
Send a tell to Kizfurix in game if interested.
Shaman
Back to Top
As a Diligence Shaman you are a dual purpose character. You are first and foremost a dps class. What this means is you need to be able to slow the mobs, maximize melee dps output, and be prepared to inflict maximum damage on those mobs when and where it is appropriate. If you are getting summoned or having the mob charging after you are going to wipe the raid. Know your aggro and know what and when is to much.
You are also a priest class, that means you are a healer. Your heals are not as powerful as a cleric but they do not fall short in the long run. On raids you will be expected to keep your group alive as well as maximize dps, not just one or the other. In some groups you may be the only healer in the group, you will need to learn how to manage mana efficiently and maintain maximizing dps.
In addition, you are one of the few classes in the game with buffs that are effective on all classes. This means you will get tells for buffs, use tell windows if you must or learn how to use /RT. This will target the last person to send you a tell. But don't be afraid to inform the person sending you a tell that it will be a minute if the person is asking in the middle of a fight.
Level: 90
Minimum of 2000 class specific Alternate Advancement Points (AA'S)
Keys and Flags - Due to the latest expansion you need to have completed access to the T4 zones and be able to zone into Convorteum.
We have limited our requirements to 2000 AA's but there are some that are required. You will not be approved for a trial with 250 AA's in innate stats or tradeskills, try subtracting those types of AA's from your total and see where you are. If this brings you below 2000 please work harder on your AA's before applying, we will be looking at what you have not just a total count.
The following AA's do not have to be maxed to current expansion but if they are not maxed to pre- expectations then you need to do some work on your alternate abilities prior to applying to Diligence.
Send a tell to Rommuluss or Mistydawnn in game for more information.
Warriors
Back to Top
Must have ALL defensive AAs and all Offensive AAs, Ageless Enmity, Warlord's Tenacity, Warlord's Fury, Projection of Fury, Third Spire, Blast of Anger, Infusion of Rage. All maxed with their corresponding "Hastened" lines.
ANGUISH BP is a must have.
This is the biggest requirement. We all have real lives, but for 3-4 hours a night, all our warriors play hard. With good playtimes come great rewards. Anything below 60% and I'll give you a no vote, no part time shit allowed we are already full of that. So, come to play hard. Our warrior crew is friendly, helpful and knowledgeable, but we don't like freeloaders. Also, don't play 90% and skip your regular real life duties, only to fall down to 50% or lower attendance because you skipped your wedding, missed grandma's birthday or suddenly get the urge to coach a pee-wee badminton league. Bottom line: steady raider, no half time warriors...
Gear comes with raiding. The more you play, the more you will get geared up. The less you play, the less you get. It's common sense. However, if you are a 20khp/3.6kac tank and think you are God's gift to warriors, hasta la bye-bye. This isn't a one man show. Our warrior team is dynamic and we work with each other. There is no Alpha tank, and I regularly take volunteers to tank, because our warriors are that good and I have faith in them all. I'd prefer someone under geared, but with heart and passion, then an uber tank with an attitude that makes Sam Kinison look like Mr. Rogers. Also, a balance of HP and AC is what I look for; don't have 18000hp and 2.2kac, that's just not going to happen. Although i don't practice what i preach, im full AC.
Having experience with encounters that we do is a big plus. It's much easier for us to get a better idea of your abilities, if you are familiar with our raiding encounters. Being knowledgeable about EQ in general is a big plus as well. We're not looking for Monster Mission levelers, or folks who have been power leveled. Trust me, we will know. Having ice procs in your tanking weapons is a good sign you'll get the boot. You must love EQ, love to raid and love to die. You must be someone who sticks out the hard parts and sticks to the end of raids.
Diligence has always been a strong tank class guild, knights included. Diligence warriors and knights work as a team, some have leading roles, some more supportive, but you should be prepared to jump in and fill any role at a moment's notice and help back up if asked. If you're not sure of something, don't hesitate to ask questions.
Send a /tell to Tanisth if interested and get to know me and let me get to know you.
Wizards
Back to Top
2.5k AA assigned minimum (doesn't count aa's you spent on glyphs or tradeskills).
45k mana unbuffed minimum - Current Augs included.
We are always looking for new talent to add to our ranks, if you think you have what it takes to stand up with the best in the game then bring it on. Send a tell or in game email Soleron.
Site design by Lady Daine Thornytree : Web hosting by ICDSoft.com : Powered by EQdkp 1.3.2 (mods by Daine) : Forums by phpBB